HEXA Changelog
Jul 30th, 2024 • hexa
Version 2.0.0
August 13th, 2024
- Added Mission Mode! 50 all-new challenges to complete across four unique game-modes!
- Adjusting round end behavior to fix potential soft lock.
- Pause preview is now hidden for time-sensitive game modes.
- Added additional “2:1” option for crank sensitivity.
- Removed brief timeout between Swaps
- Fixed bug where randomized tag would show up twice in ending card, in specific scenarios
- Hopefully fixing a bug with Daily Run metrics not saving.
- Commalizing best scores on Title screen
- Additional gameplay tweaks and fixes.
Version 1.1.0
August 5th, 2024
- Fixed a bug where restarting the game wouldn’t properly clear the timer.
- The user can now press A to skip the fanfare mid-way through, if “Skip Fanfare” setting is off.
- Added Jukebox, which cycles through the game’s music tracks randomly with a nice screensaver.
- Rewording How to Play section slightly to make some game rules more clear.
- Show scores for Arcade Mode and Daily Run on the Title screen, if applicable.
- Fixed a bug in Options where some SFX weren’t playing correctly.
- Added all-time Swap and HEXA tracking to the Options menu, starting with the release of v1.1.0.
- Fixed potential bug in Daily Run on-line score caching.
- Reworded “Local Scores” to “Local Stats” in Options; this function now clears Swaps/HEXA counts too.
Version 1.0.0
July 30th, 2024
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